Pre WoD and those Character Models.

Love em or hate em, the new character models will be with us soon. Of course, if you hate them you can always turn the new models off, however, it seems a shame that some people would do that after all the time and effort that went in to creating them.

The thing is, most of them are really great (though I think female draenei faces look weird, and female night elves look just like female humans but with big pointy ears). What I didn’t like, and many others I believe, was that my character didn’t look like my character any longer. She didn’t look anything how I envisioned her to look, and I was disappointed that we weren’t going to get a free characterisation change as there are other faces that do look like how i wanted my character to look when I created her (them). For one thing, the new model makes her look Asian….

mage (3)

No-one thought we would get the chance to change how our characters’ look for free when the new models hit, as it’s a lucrative cash income for Blizzard.

So, imagine our delight when this was announced – “If you were concerned about the appearance changes making you want a new face, fear not! it’s now possible in the Barbershop for a small amount of gold!”

This news made my day, literally made me whoop and dance with glee. i could use those lovely new character models with the more realistic animations, and be able to get my characters looking as close to how i want them to as i can, for the small price of 32g! /cheer!!!

 

Well played Blizzard, well played!

http://wod.wowhead.com/news=243082/wod-build-18850-barbershop-allows-face-changes-spell-changes-items-draenor-music

 

© Julie E Lowes 2014

WoD

Warlords of Draenor will soon be upon us, with patch 6.0 no doubt hitting us in 4-6 weeks. As I haven’t received a Beta key (cry) I can’t comment first hand on the changes to my beloved mage class. I can say, however, that I am looking forward to the aesthetics of certain spells.

 

mageTalents

 

They look so awesomely devastating, insanely overpowered, and frankly they just look beautiful.

images World-of-Warcraft-Warlords-of-Draenor-Mage-Using-Evanesce

 

 

That being said, I think what I’m most looking forward to are the quality of life changes that are incoming, such as the Toybox, an extra bank tab for reagents and more void storage.  Anything that gives me extra storage room is great! Plus having certain toys account wide rather than farming them on each character is also a very nice and welcoming change.

http://www.wowhead.com/news=241885/warlords-of-draenor-toy-box-guide-all-items-and-how-to-acquire-them

I am ever so slightly concerned about the changes to the models, after viewing my characters on wowheads’ model profiler, they don’t look like the characters I know and love anymore. Blizzard have said that they will not be giving out free re-customisation, but I really do believe that everyone should get 1 free with each max level character. If your character no longer looks like themselves, there’s the chance you won’t want to play it anymore,  and hence no longer want to play world of Warcraft.

© Julie E Lowes 2014

Warlords of Draenor

Well, now we know. Now we can start to get excited. Now we can farm gold and sell off our lingering profession materials. Now we can stop setting foot in Siege of Orgrimmar farming gear upgrades, when we know they will be replaced with greens very very soon.

13th November 2014 is THE date. Warlords of Draenor goes live. Another orc end boss. Yay………

(More later…..)

 

© Julie E Lowes 2014

WoD Release date announcement.

Sooooo this thursday the 14th August 2014, we finally find out the release date for Warlords of Draenor. All we know now is that it is due for release on or before 20/12/14.

There is muchos hype about the release date, especially since blizzard announced their huge 10th anniversary events, which do actually look really really great. I believe the expansion will be released 14/10/14.

“This November marks the 10-year anniversary of World of Warcraft, and we’re cooking up a few in-game plans to commemorate the occasion. Here’s a quick preview of what’s in store:

Tarren Mill vs. Southshore: The Rematch

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If you engaged in PvP early on in WoW, you might have fond memories of—and perhaps a few scars from—the endless tug-of-war between Horde and Alliance players at Tarren Mill and Southshore. To recapture that feeling, we’ll be opening a Team Deathmatch–style Battleground based on that timeless struggle. However, unlike the old days of Tarren Mill vs. Southshore, there will be a clearly defined victor, so you’ll need to work as a team or face crushing defeat.”

Molten Core Gets Boosted

Molten Core provided many WoW players with their first taste of WoW raiding. For the anniversary celebration, max-level players will be able to participate in a special 40-player Raid Finder version to relive the experience of hunting down Ragnaros and his minions within his fiery lair. Downing the Firelord will earn you an Achievement and a special Core Hound mount reward (fireproof leg armor not included).

Corgi-licious

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Anyone who logs in during the 10-year anniversary event will also be able to claim a feisty, fiery new pet: the Molten Corgi! Just think of the corgi-parade potential when you and your friends summon these wee waddling balls of fire for a walk.

These events and rewards will only be available for a limited time, so make sure to check back with us later for more information on when you can expect to see them in-game. ‘Til then, we’re looking forward to celebrating 10 epic years with you!”

I am really looking forward to getting my corehound mound, (though not the lag involved in doing a 40 man Molton Core raid) and I shall do my best not to burn my bum!

 

© Julie E Lowes 2014

Cold, so frostily cooooold….

frost mage

So, after going back to arcane, and being excited about it, with the release of patch 5.4, I rapidly changed back to frost. Why? Well, despite the changes to arcane being great, it still suffers hugely from lack of movement. With the new raid, I did not want to gimp my damage by playing arcane until I got to know the fights like the back of my hand as well as the spec style. Once you do know the fights and get to grips with the spec, I’m sure it’s insane for raiding. But until you do, as soon as you move your damage shoots way way down.

However, to get to know the spec and the fights for that spec you have to play that spec. And here comes the problem. Are you prepared to do sub-par dps until you do get to know everything well?

I’m not. So back to frost I went. Yes I could have gone fire, but quite frankly I dislike the spec. Not just the randomness of it, how it’s either direly dire or insanely insane, but also how it feels to play. It just feels chunky and clunky to me.

My choice was in no small part also due to the glyph of Unbound Elemental coupled with Glyph of Evaporation. I love my elemental now, whereas before it was a right pain, too big and always in the way. Now it’s cute ^_^

unbound

Maybe I should have stuck with arcane until I got to know it and SoO, maybe I should have gone fire. However, as I’m not in a top 10 guild, I feel that as long as I play my spec well and do decently good damage then it matters not what spec I play. I do think that if you play a spec you enjoy you’re more likely to do better than playing a spec you dislike purely because it is THE spec to play. It is a game after all and surely enjoying it is the reason to play?

 

© Julie E Lowes 2013

I Have the (Arcane) Powah!!!!

So patch 5.4 brings with it several mage changes, most specifically changes that greatly improve the arcane mage gameplay. As arcane has always been my favoured spec, I was looking forward to going  back to it with the patch going live yesterday.

arcane mage

Ice floes now has 3 charges instead of 2, which is great for fights with movement, but my complaint  is that the spell has to be hit each time, you can’t hit it once then get 3 castable-while-moving spells. Sadly.

I also love the change to Rune of Power. Instead of being restricted to staying virtually on the rune, you now have to only be within 8 yards of it, instead of the old 5 yard range, which doesn’t sound a lot but when you place 2 you have quite a large space to move around in.

The glyph of rapid displacement, giving blink 2 charges instead of 1, is also pretty nifty for the arcane mage, blink out of the way then blink back to your rune, job done.

Our guild went to SoO in flexi mode as we had 15 people wanting to go. We downed the first 3 pretty easily, struggled a bit on Sha of Pride, and called it at our usual finishing time after downing the first 3 and having a few tries on the 4th. Was pretty fun, I got a necklace and loot is always good.

Found it a bit tricky getting used to arcane again, will probably take me a week or so, but I liked what I saw, and the aoe is lovely! It feels much better to play than it has of late, to me anyway, and the changes are very welcome.

Arcane, we love you!!

arcane-barrage-resized

© Julie E Lowes 2013

Hold me, it’s (almost) patch day!

timeless

So patch 5.4 is upon us, hitting the EU tomorrow. EEEEEK!

I haven’t decided what to do first: Proving Grounds or wander the Timeless Isle, since I shall hopefully be raiding with my guildies tomorrow evening and get the chance to see some of the Siege of Orgrimmar then, which I must admit looks pretty damn great.

I think though I may first go to the Isle on everyone and kill stuff until I get the recipe for the new daily cool-down for crafting professions. Though the patch notes state the recipe for these can drop anywhere in Pandaria, a new zone is always fun.

Tailor – Celestial Cloth

Blacksmith – Balanced Trillium Ingot

Engineer – Jard’s Peculiar Energy

Leatherworker – Hardened Magnificent Hide

Plus I want the find the quest  “Noodle Secrets Long Forgotten” so I can become a noodle cart!

I’m gutted that the Sky golem mount hasn’t appeared in the patch notes, I levelled a 2nd engineer specifically!!

sky claw

I will be having a look at Proving Ground on my main, my mage, to see what it’s like, then I’ll probably try out tanking in there on my DK. I love blood spec but I’m too much of a coward to tank LFR just yet 😛

So much to do and I have to go out for a while tomorrow, aaargh!!

celestial

© Julie E Lowes 2013

A Horse, a Horse, my Kingdom for a Fiery Warhorse!!!

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In all of Azeroth there is one mount, one, that I want more than any other. Well two because I’d also love Invincible. But Fiery Warhorse is something I’ve been farming every week for 2 or more years on my main, and 78 kills between my other 5 level 90’s. Yet it eludes me.

I recently decided to farm for Onyxian Drake too, and finally it dropped yesterday after 29 kills. I got Raven Lord and Swift White Hawkstrider, as well as the orb of the Sin’dorei and Phoenix Hatchling, in one week of farming on my main.

So why can’t I just please have the Fiery Warhorse?? Over 150 kills down, how many more before it finally drops for me? I’m tempted to take a break, and hope that when I go back to Karazhan it will drop first time. But what if it’s going to drop for me next reset and I’m not there? Or the reset after?

It’s such a lovely horse, very similar to the Headless Horseman’s mount, but this one is vapiric!! Horses are my favourite mounts in game, even the Celestial steed. I find most other mounts are just too big. Drakes especially are massive, and being the nosy cow that I am I like to see what’s going on around me. I used to horse-ride as a child, and still have a love for the beasts.

The drop rate is allegedly 0.8%, very low, too low, give me the mount already!!!

© Julie E Lowes 2013