Warlords and guild stuff.

Well Warlords of Draenor has been out for around 9-10 months now.

We have Hellfire Citadel raid which is THE final tier raid of this expansion.


So we have had 3 raids – Highmaul, Blackrock Foundry, and Hellfire Citadel.

Our guild has really struggled. Not because we don’t have good players because we do. We just don’t have enough of them and enough of them who sign and show up week in week out. We always have to pug some players, though as an officer I try my damnedest to recruit.

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Pre WoD and those Character Models.

Love em or hate em, the new character models will be with us soon. Of course, if you hate them you can always turn the new models off, however, it seems a shame that some people would do that after all the time and effort that went in to creating them.

The thing is, most of them are really great (though I think female draenei faces look weird, and female night elves look just like female humans but with big pointy ears). What I didn’t like, and many others I believe, was that my character didn’t look like my character any longer. She didn’t look anything how I envisioned her to look, and I was disappointed that we weren’t going to get a free characterisation change as there are other faces that do look like how i wanted my character to look when I created her (them). For one thing, the new model makes her look Asian….

mage (3)

No-one thought we would get the chance to change how our characters’ look for free when the new models hit, as it’s a lucrative cash income for Blizzard.

So, imagine our delight when this was announced – “If you were concerned about the appearance changes making you want a new face, fear not! it’s now possible in the Barbershop for a small amount of gold!”

This news made my day, literally made me whoop and dance with glee. i could use those lovely new character models with the more realistic animations, and be able to get my characters looking as close to how i want them to as i can, for the small price of 32g! /cheer!!!


Well played Blizzard, well played!



© Julie E Lowes 2014


Warlords of Draenor will soon be upon us, with patch 6.0 no doubt hitting us in 4-6 weeks. As I haven’t received a Beta key (cry) I can’t comment first hand on the changes to my beloved mage class. I can say, however, that I am looking forward to the aesthetics of certain spells.




They look so awesomely devastating, insanely overpowered, and frankly they just look beautiful.

images World-of-Warcraft-Warlords-of-Draenor-Mage-Using-Evanesce



That being said, I think what I’m most looking forward to are the quality of life changes that are incoming, such as the Toybox, an extra bank tab for reagents and more void storage.  Anything that gives me extra storage room is great! Plus having certain toys account wide rather than farming them on each character is also a very nice and welcoming change.


I am ever so slightly concerned about the changes to the models, after viewing my characters on wowheads’ model profiler, they don’t look like the characters I know and love anymore. Blizzard have said that they will not be giving out free re-customisation, but I really do believe that everyone should get 1 free with each max level character. If your character no longer looks like themselves, there’s the chance you won’t want to play it anymore,  and hence no longer want to play world of Warcraft.

© Julie E Lowes 2014

Warlords of Draenor

Well, now we know. Now we can start to get excited. Now we can farm gold and sell off our lingering profession materials. Now we can stop setting foot in Siege of Orgrimmar farming gear upgrades, when we know they will be replaced with greens very very soon.

13th November 2014 is THE date. Warlords of Draenor goes live. Another orc end boss. Yay………

(More later…..)


© Julie E Lowes 2014

Cold, so frostily cooooold….

frost mage

So, after going back to arcane, and being excited about it, with the release of patch 5.4, I rapidly changed back to frost. Why? Well, despite the changes to arcane being great, it still suffers hugely from lack of movement. With the new raid, I did not want to gimp my damage by playing arcane until I got to know the fights like the back of my hand as well as the spec style. Once you do know the fights and get to grips with the spec, I’m sure it’s insane for raiding. But until you do, as soon as you move your damage shoots way way down.

However, to get to know the spec and the fights for that spec you have to play that spec. And here comes the problem. Are you prepared to do sub-par dps until you do get to know everything well?

I’m not. So back to frost I went. Yes I could have gone fire, but quite frankly I dislike the spec. Not just the randomness of it, how it’s either direly dire or insanely insane, but also how it feels to play. It just feels chunky and clunky to me.

My choice was in no small part also due to the glyph of Unbound Elemental coupled with Glyph of Evaporation. I love my elemental now, whereas before it was a right pain, too big and always in the way. Now it’s cute ^_^


Maybe I should have stuck with arcane until I got to know it and SoO, maybe I should have gone fire. However, as I’m not in a top 10 guild, I feel that as long as I play my spec well and do decently good damage then it matters not what spec I play. I do think that if you play a spec you enjoy you’re more likely to do better than playing a spec you dislike purely because it is THE spec to play. It is a game after all and surely enjoying it is the reason to play?


© Julie E Lowes 2013

I Have the (Arcane) Powah!!!!

So patch 5.4 brings with it several mage changes, most specifically changes that greatly improve the arcane mage gameplay. As arcane has always been my favoured spec, I was looking forward to going  back to it with the patch going live yesterday.

arcane mage

Ice floes now has 3 charges instead of 2, which is great for fights with movement, but my complaint  is that the spell has to be hit each time, you can’t hit it once then get 3 castable-while-moving spells. Sadly.

I also love the change to Rune of Power. Instead of being restricted to staying virtually on the rune, you now have to only be within 8 yards of it, instead of the old 5 yard range, which doesn’t sound a lot but when you place 2 you have quite a large space to move around in.

The glyph of rapid displacement, giving blink 2 charges instead of 1, is also pretty nifty for the arcane mage, blink out of the way then blink back to your rune, job done.

Our guild went to SoO in flexi mode as we had 15 people wanting to go. We downed the first 3 pretty easily, struggled a bit on Sha of Pride, and called it at our usual finishing time after downing the first 3 and having a few tries on the 4th. Was pretty fun, I got a necklace and loot is always good.

Found it a bit tricky getting used to arcane again, will probably take me a week or so, but I liked what I saw, and the aoe is lovely! It feels much better to play than it has of late, to me anyway, and the changes are very welcome.

Arcane, we love you!!


© Julie E Lowes 2013

Anachronos and the guild.

lei shen

I’ve been in my guild <All Nuke Skull> on Anachronos for around 3 years. Well tomorrow it will be exactly 3 years. Happy Anniversary to meeeeeeeee!

It is only the 2nd guild my main (and the only one for all my alts on the server) have been in. The first guild I was in was ok, however the GM and his girlfriend were both mages, as am I, so the chances of me raiding were pretty slim, and my chances of actually getting phat lewtz even slimmer.

So when boyfriend at the time suggested I join his guild I applied and was invited. Pretty soon I was straight into ICC with them on Lich King 25 man, my first raid other than the Dalaran weekly raid quest and Vault of Archavon. Ah how I loved ICC, that place, that fight and that boss. The Lich King is still my all time favourite fight. I still get chills at his voice and the cinematic, and I still jump when we all die at the end, forgetting for a second that we haven’t actually wiped. Such a clever mechanic and design. No other fight comes close for me.

As I said I’ve been in my guild as a normal guildie for a while now. I’ve been a main raider, a second team raider, on the side-lines, and I’ve raid led once or twice. On the whole the people in my guild are a great bunch of people and we do have a right laugh smoetimes. Not sure they’d say the same for me though as I’m loud, often rude and can be out-spoken. But I have the good of the guild at heart and try to do what I believe is best for the guild as a whole, not just what’s best for my character.

Our guild is pretty quiet at the moment, as is the server, and because it is classed by Blizzard as medium population, we won’t be part of the realm connections/merges coming later on in the year. Which sucks. We were hoping for some fresh meat, new blood, moar peeps!!!!!  What will happen I believe is that more people will move server, as has already happened with quite a lot of players.  A dead, quiet realm doesn’t encourage people to log in and play if it feels like a single player game most of the time. And recruiting new members will be difficult/impossible with a quiet realm.  So Anachronos will end up as a low population realm and will then get connected/merged. But, will the guilds and their members wait that long?

© Julie E Lowes 2013

To B.E. or not to B.E., what was the question?


Blood elves, or Sindorei, whether you love them or hate them they are everywhere. They became a playable race in the Burning Crusade with outrage from some players, both horde and alliance, who felt they were too pretty to be a horde race. Personally I think the females look like an anorexic  Anne Robinson and the males like they belong in a 1970’s glam rock band.

I tend to play Alliance, with no horde character above level 10 with the exception of a DK, but if I were to level one it would more than likely be a blood elf. I dislike most horde races, I find them aesthetically unattractive with orcs and tauren being too large for my taste, and of all the horde races I just prefer the looks and animations of belfs.


Why should you play a belf?

Well their lore is rich and interesting. Their charismatic leader Kael’thas Sunstrider, (who I must admit I had a bit of a geeky crush on after seeing him in Magisters Terrace for the first time though he wasn’t quite as hot as  Selin Fireheart), was a senior member of the Kirin Tor and a prince of Qael’Thalas, the last of the Sunstrider dynasty. He led what was left of his people to serve the Alliance after the Fall of Quel’Thalas. Ruthlessly trying to conciliate his people’s magic addiction, he later secretly formed an alliance with Illidan Stormrage and the Burning Legion. When this allegiance was revealed he was branded a traitor. Kael’thas plans to summon Kil’jaeden the Deceiver through the Sunwell , were thwarted by the Shattered Sun Offensive and their forces in Magisters’ Terrace.

Belfs also have pretty decent racial traits:

  • Arcane torrent (2 minute cooldown) – silences all enemies for 2 seconds within 8 yards and restores 2% of your mana, 15 energy/focus/rage/runic power . Additionally, non-player targets spellcasting is interrupted for 3 seconds.
  • Arcane Affinity (passive) – enchanting skill increased by 10, raising the cap by 10 at each level of enchanting.
  • Arcane Resistance (passive) – reduces arcane damage taken by 1%.

Those Emotes.

Belfs are extremely vain, and their emotes reflect this, as well as being a little risqué. Female emotes are things such as:

“Do you believe in love at first sight .. or should I walk by again?”

“D’you think the expansion will make me fat?”

“Is that a mana wyrm in your pocket, or you just happy to see me?”

“So you mean I’m stuck with this hair color?”

Some of the male emotes are even vainer though I prefer them to the female emotes, and they are some of my favourite in game:

“You look almost as good as I do …”

“Hey, why don’t you come over here and .. hey, WATCH THE HAIR!”

“You know what I love about your eyes, when I look deep enough, I can see my own reflection.”

“Don’t you wish your girlfriend was hot like me?”

It is a common joke that there are no male blood elves, just different versions of the female.  The males were originally of a slimmer design, but were buffed up after many complaints from players on the ptr.

The blood elf mount, the Hawkstrider, was originally called a cockatrice but Blizzard changed the name before The Burning Crusade was released, I assume to avoid any double entendres as the game is PEGI 12. Alliance players can get a Swift White Hawkstrider from Kael’thas in Magisters Terrace.


According to Warcraftrealms.com census, blood elves account for 14% of all players, with only humans ahead of them in popularity at 19%. Yet they are often called the most hated race. Possibly because when first released, blood elves were seen as mostly played by immature kids who were overjoyed with the Horde finally getting a good looking, pretty race. It also may be a general dislike of elves as they appear in practically every fantasy game, with 2 elf races in world of Warcraft. Blood elves are also seen as racist, snooty and very shallow.

With the next expansion, or the one after next, being allegedly based around the return of the Burning Legion, it’s possible that we shall see a return of Kael’thas.

So, why do you play a belf?

blood elfchild

© Julie E Lowes 2013